Der Patch 1.3.0.0 ist ab sofort verfügbar und scheint etwas umfangreicher zu sein.
Bugfixes & Changes
- Fixed AI issues with articulated steering vehicles
- Fixed animal screen scrolling input on number of animals
- Fixed Animated Map Objects for mod maps
- Fixed beehive honey pallet spawning
- Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
- Fixed bales that randomly appeared within the vehicles shop
- Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
- Fixed damage and owner display in vehicle info HUD
- Fixed grassland rollers on Erlengrat
- Fixed input for opening map directly
- Fixed issues with beacon lights not matching the light reflections
- Fixed issues with pallet forks falling into ground
- Fixed issues with vehicles strapped on a train
- Fixed license plates after resetting a vehicle
- Fixed lost wood when factory storage is full
- Fixed map hotspot graphics for various vehicles
- Fixed train hotspot display for clients on Elmcreek
- Fixed ModHub download progress display not being updated properly
- Fixed players being able to open wrapped bales of other farms
- Fixed preplaced buildings being deleted when sold
- Fixed rare crash and visual issues when cutting trees
- Fixed rare problem with silage silo not opening correctly when uncovered
- Fixed situations where the game would not save anymore due to not enough memory
- Fixed steering axles while trailers attached to the front of the tractor
- Fixed unloading of cotton bales from bale loader
- Fixed usage of custom mod pallets in productions
- Fixed usage of vehicle tool cameras
- Fixed various issues with using custom translations in mod maps
- Fixed workshop update when vehicles are changed or sold
- Improved accessibility of some stations by the semi-helper
- Improved AI loading and unloading for various storage silos and hay barn
- Improved collision of trees
- Increased maximum height for unloading Heizomat HM 8-400 KLC
- Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy savegames
- Stone picker helper will now stop when it’s full. It will automatically unload while a trailer is nearby
- Various improvements of driving or working behavior
New additions
- Added color configurations for Nardi header trailers
- Added contract progress notifications
- Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
- Added license plates for traffic cars on Haut-Beyleron & Erlengrat
- Added minimum and maximum prices over a year in the fluctuations display
- Added PowerDrive transmission to Case IH Magnum 400
- Added proper ground alignment for Kuhn GF 8712
- Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
- Added Three-Point-Linkage option for Versatile 4 WD
- Added wheeled US configuration for CLAAS Lexion 8900
New vehicles and tools
- Fendt / Massey Ferguson IDEAL ParaLevel
- Fendt / Massey Ferguson PowerFlow 30FT
- Hardi NAVIGATOR 4000 DELTA FORCE
- Kotte PQ 32.000
- Krampe Big Body 750 S
- Ploeger AT5104 LNMS
Known issues
- Playing with enabled HDR will cause a washed out screen on the Xbox Series S version of the game (disable any HDR settings on the console as a workaround in the meantime)