Dieser Download ist nur für unsere Mitglieder bestimmt und enthält bereits alle notwendigen Einstellungen sowie unser Koop Passwort.
Version 1.8x - Kompatibel mit dem Shadow of the Erdtree - DLC
Sollte eine ältere Version des Seamless Coop Mod installiert sein, diese zuvor entfernen!
Die Datei herunterladen und entpacken(!).
Den entpackten Ordner "SeamlessCoop" und die Datei "ersc_launcher.exe" in das Hauptverzeichnis des Spiels ...:\Steam\steamapps\common\ELDEN RING\Game\ kopieren. Danach erstellt euch eine Verknüpfung zu der Datei "ersc_launcher.exe" auf dem Desktop. (Rechtsklick auf "ersc_launcher.exe" --> Senden an --> Desktop)
Wichtig!!!
Der Coop Mod benutzt ein eigenes Savegame. Ihr könnt zwar euer Online Profil im Coop Mod weiternutzen (durch Duplizieren und Umbenennen der Datei), jedoch könnt ihr die Spielfortschritte aus dem Coop Mod im Singleplayer/Online Profil nicht nutzen, da mit hoher Wahrscheinlichkeit der Anti-Cheat greifen würde. Wenn ihr den Coop Mod startet/benutzt, ist es problemlos möglich, alleine zu spielen. Daher empfehle ich, wenn euer Fokus auf PvE/Koop liegt, das Spiel fortan nur noch über die soeben erstellte Verknüpfung auf dem Desktop zu starten, nicht mehr über die Steam Bibliothek!!!
Danke an den Modder LukeYui, der durch diese Mod das Multiplayer-Erlebnis von EldenRing auf ein ganz neues Level hebt! Wer sich erkenntlich zeigen möchte, kann ihm >>>HIER<<< gerne eine Kaffee spendieren!
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Version 1.9.0
- [GFT]=Joker=
- 1,48 MB
- 4 Downloads
Version 1.9.0
- Fixed a bug that causes spirit ashes to crash under certain circumstances
- Fixed a bug that prevents mimic tears from functioning correctly under certain circumstances
- When using the dried fingers item, your current invasion cooldown period will be reset
- Added information message to inform users if a new mod update is available
- Fixed a bug relating to inescapabable frenzy when used with a catalyst in the off-hand slot
- Torrent now takes significantly more damage from other players
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Version 1.8.9
- [GFT]=Joker=
- 1,47 MB
- 3 Downloads
Version 1.8.9
- Removed test code causing problems with enemy damage
Version 1.8.8
- Scaled back some anticheat measures for invasion matchmaking to allow for some QoL and performance improvement mods
- Fixed an issue which caused alternative launchers (such as Mod Engine 2) to severely restrict user matchmaking
- Fixed a bug which could cause inappropriate world event flag synchronisation when invading other players with more progression
- Fixed a critical bug which caused some world event flags to inappropriately linger between reloads causing bugs with certain boss fights (e.g. Fire Giant, Radagon, etc..)
- Added score count into the PvE hoard / boss rush modes
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Version 1.8.7
- [GFT]=Joker=
- 1,47 MB
- 1 Download
Version 1.8.7
- Fixed a bug introduced in 1.8.6 which caused critical hits not function correctly
Version 1.8.6
- Added PvE enemy horde modes (accessible at Limgrave Arena)
- Added PvE boss rush mode (accessible at the Table of Lost Grace)
- You can now perform a critical strike players in PvP when you knock them off horseback
- Fixed a bug that could occasionally cause mismatched regulation files to connect with each other under certain conditions
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Version 1.8.5
- [GFT]=Joker=
- 1,46 MB
- 1 Download
Version 1.8.5
- Compatibility with game version 1.14
- Added new item: Dried Fingers - This is indended for people who wish to engage more with PvP
- Disabled safe zones when in PvP scenarios
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Version 1.8.4
- [GFT]=Joker=
- 1,41 MB
- 4 Downloads
Version 1.8.4
- Fixed compatibility issues with Japanese copies of the game
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Version 1.8.3
- [GFT]=Joker=
- 1,41 MB
- 1 Download
Version 1.8.3
- Fixed an issue which caused some enforced safe-zones to persist in pseudo-multiplayer events
- Fixed an issue which would cause spectating players to only partially complete Starscourge Radahn
- Invaders can now use the compass to find all players, not just the host
- Improved mod stability when handling spirit ashes
- Players can now share waypoints on the map with each other
- Added new INI option: "skip_splash_screens" that allows you to skip the introductory logos on game start
- Added new INI option: "default_boot_master_volume" that allows you to preserve your hearing on game start
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Version 1.8.2
- [GFT]=Joker=
- 1,41 MB
- 2 Downloads
Version 1.8.2
- Compatibility with game version 1.13
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Version 1.8.1
- [GFT]=Joker=
- 1,41 MB
- 1 Download
Version 1.8.1
- Fixed a bug which caused invaders player instances to persist for too long after failing their mission
- Fixed a bug which could allow matchmaking between players using overhaul mods
- Fixed certain DLC-specific actions in multiplayer- Fixed certain DLC-specific actions in multiplayer
- Fixed a bug which caused a DLC NPC storyline pseudo-multiplayer event to have no completion condition
- Fixed a bug which made it impossible to transport to Dragonlord Placidusax as a guest
- Increased invader cooldown time (the grace period in which hosts cannot be invaded by another player)
- Improved invader spawn positions
- Modified the starting animation for invaders
- Added invader PK droptables
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Version 1.8.0
- [GFT]=Joker=
- 1,41 MB
- 1 Download
Version 1.8.0
- Fixed a bug which caused some interactions (such as waterfall coffins) to be disabled in multiplayer
- Fixed a bug that allowed host players to send home invaders
- Fixed a bug that caused bonfire warp / level up names to fail to be retrieved
- Fixed an event state bug which caused various NPC pseudo-multiplayer events to have no completion condition
- Fixed an event state bug which caused NPC pseudo-multiplayer invasions to be impossible when playing alone
- Fixed an oversight which displayed a player's steam name instead of in-game name on death
- Reworked invasion spawn positions
- Enabled overworld invasions
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Version 1.7.9
- [GFT]=Joker=
- 1,4 MB
- 2 Downloads
Version 1.7.9
- Fixed a bug that caused invading players to not display any notification to others that they have arrived
- Fixed a bug that caused the teleporters in the Ainsel River boss fight to not work in multiplayer
- Fixed a bug that caused the teleporters in the Nokron, Eternal City boss fight to not work in multiplayer
- Fixed a serious bug which could cause significant world event disruption
- Warping to a bonfire will now inform other players in the session which bonfire you have warped to
- When invading as an evil spirit, you now get information regarding how many opponents are in the world
- Added new player display option: 5 'Display ping AND soul level'