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  • Release: 15.03.2017
    Größe: 715 MB

    • Skills & Perks Re-specialisation
      You can now reset your spent skills and perk points to better customize your character. Choosing the right skills and perks is vital for every hunter, so there is a cost attached to resetting your points. We hope you like the addition of this feature and are looking forward to your feedback.
    • Exit to Main Menu
      Our intention was to bring an “Exit to Main Menu” option to the game with today’s patch but it is unfortunately not ready yet. We are aware that this feature is requested, we just need a bit more time to guarantee that it works flawlessly.
    • Freezes, Clues and Stability
      We optimized the clue system to improve performance, as well as eliminate disappearing clues and crashes. Work will continue in this area, so please let us know your feedback regarding the new version.
    • Better data collection has been added in case of freezes which will help us to get the information we need. Freezes will most likely result in crashes now, and that information will be sent to us so we can work on fixing them permanently.
    • Screen space reflections are now enabled by default for “medium” and “low” graphics settings. This should help players who have trouble starting the game. You can still disable this option in the graphics settings for better performance (it affects water reflections).
    • Ammunition has undergone another round of tweaking and costs have been decreased.

    • Gameplay:
      • Added re-specialisation of Skills and Perks
      • Clues now correctly despawn after fast traveling
      • Corrected expansion and penetration stats for soft point and polymeric tip rifle ammunition
      • Fix for “Connor - Lost Words” if you find the notebook before finishing the first objective
      • Reduced cost of ammunition
    • User Interface:
      • Fixed interactions with Hunting Stands
      • Various localisation fixes
    • Stability & Performance:
      • Enabled screen space reflections (water reflections) by default on medium and low graphics settings
      • Improved data collection on deadlocks (freezes)
      • Mini map performance optimization
      • Various crash fixes
    • Audio:
      • Improved synchronization of all weapon reload animations
    • Miscellaneous:
      • Added credits

  • Release: 09.03.2017
    Größe: 1,7 GB

    • Ranks – Read more in the game design notes
    • Steam achievements
    Bug fixes:
    • Fix for wolf score spotting always showing 0
    • Fix for no weapon or HM equipped after exiting the trophy shot mode
    • Fix for the Shooting tripod rest – now you will be facing the same direction as you exit it
    In progress:
    • Looking into long map loading times experienced by some players

  • Der zweite große Patch für Call of the Wild wurde veröfentlicht und es wird weiter mit Hochdruck an den Problemen gearbeitet. All diejenigen die häufig Probleme mit Abstürzen des Spiel haben seien nochmal daran erinnert sicher zu stellen dass die aktuellsten Grafikkartentreiber installiert sind.

    • Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
    • Crouching now correctly affects Animal AI
    • Balanced difficulty settings for photo missions
    • Balanced equipment prices in the in-game store
    • Fixed missions so they can be completed with the .270 Warden rifle
    • Fixed issue with “Big Coyote Tour” mission
    • Improved interactions of Points of Interest and Hunting Structures
    • Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
    • Improved Sommer #2
    • Specified the region where to find the coyote in Vualez “The Werecoyote”
    User Interface:
    • Improved feedback for noise in HUD
    • Various fixes for overflows, cutoffs and unlocalized strings
    • Fixed storage freezing when used
    • Harvest screen lists hit starting with 1 now
    • Player placed waypoints can now be seen from any distance
    • Fix for empty Mission Log when switching reserves
    • Fixed a bug where droppings would not correctly indicate time since creation and instead always show "just now" when investigated
    • Added female breathing and damage sounds for player character
    • Added sound for Headlamp when turning it on / off
    • Improvement of UI Mix
    • Improvement of Music Mix
    • Improvement of Bear mix
    • Added Jump sounds for main character
    • Changed rabbits/squirrel navigation sounds
    • Improve animal vegetation passthrough sounds
    • Removed spawn point outside of reserve
    • Various fixes for floating props in the world
    • Fixed issue with proning and looking through the terrain
    In Progress
    Nearing completion, to be released soon:
    • Adding Exit to Main Menu
    • Crashfix when starting the game
    • Performance improvements after having scanned multiple clues
    • Fix for disappearing animal clues

  • Da unser langjähriger Partner zum 28.02.2017 sein Hostinggeschäft aufgegeben hat sind wir leider gezwungen zu einem anderen Serveranbieter zu wechseln. Wir bedanken uns hiermit für die gute Zusammenarbeit über all die Jahre und wünschen Roland alias "Jaggl" alles Gute für die Zukunft.

    Ab sofort stehen uns folgende Gameserver für America´s Army - Proving Grounds zur Verfügung...



    Ob wir langfristig bei dem neuen Anbieter bleiben werden entscheiden wir nach einer angemessenen Testphase. Feedback zu den Servern ist jederzeit willkommen.

    • Helfer-Probleme mit dem Vorgewende behoben (1.4.4)
    • Helferverhalten mit asymmetrischen Arbeitsbreiten verbessert (1.4.4)
    • Kollisionserkennung des Helfers verbessert (1.4.4)
    • Maximale Anzahl der Helfer im Multiplayer korrigiert (1.4.4)
    • Getreideverkauf im Multiplayer geändert. Geld wird an alle Spieler gleichmäßig verteilt (1.4.4)
    • Probleme mit Soja, Sonnenblumen und Raps bei der Sosnovka Mühle behoben (1.4.4)
    • Weitere kleine Fehlerbehebungen (1.4.4)
    >>> Dowload Patch 1.4.4 <<<
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