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  • List of Update 0.12.1693 Changes
    • Temporarily removed the PvE mission "Cavalry" from the mission pool due to a critical issue
    • Fixed the issues with vehicle textures (certain non-ICE vehicle model textures were influencenced by the ICE tank implementation and their textures displayed incorrectly)
    • Fixed the critical performance drops on multiple maps that appeared in Update 0.12
    • Fixed the bug where the composition modifiers of ERA were significantly increasing effective armor thickness vs. kinetic rounds
    • Fixed the issue where AI artillery in PvE was shooting even at players who were not spotted yet by the enemy
    • Fixed a bug that prevented the mini-client from launching
    • Fixed the bug where a player who left the battle prematurely was not properly penalized
    • Fixed the bug where incorrect resolutions would sometimes appear in the resolution window
    • Adjusted some of the camouflage changes introduced by Update 0.12: the excessive camouflage penalty for firing ATGM's was reduced by 50 percent for gun-launched missiles and for 75 percent for missiles launched by other means
    • Each class now has specific penalty multipliers - as a result, the penalties for tank destroyers will be smaller than for (for example) main battle tanks
    • Fixed several UI issues (Battalion window, loader name on the XM800T AFV not displaying correctly, certain Battle-Hardened status messages)
    • Fixed the bug where the 3VOF81 shell was not displayed as "best ammunition" on the Gvozdika ammunition loading screen
    • Removed the telephone number from the pipeline textures in the Quarterback PvE mission
    • Fixed the Maximum Kill database number (for Dossier Userbar purposes)
    • Fixed the bug where it is impossible to leave custom battle if the player reconnects to it after a crash
    • Fixed the bug where the Mission (PvE) button did not work after finishing the Tutorial mission (Royalty)