Landwirtschafts Simulator 22 - Patch 1.3.0.0

  • Der Patch 1.3.0.0 ist ab sofort verfügbar und scheint etwas umfangreicher zu sein.


    Bugfixes & Changes

    • Fixed AI issues with articulated steering vehicles
    • Fixed animal screen scrolling input on number of animals
    • Fixed Animated Map Objects for mod maps
    • Fixed beehive honey pallet spawning
    • Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
    • Fixed bales that randomly appeared within the vehicles shop
    • Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
    • Fixed damage and owner display in vehicle info HUD
    • Fixed grassland rollers on Erlengrat
    • Fixed input for opening map directly
    • Fixed issues with beacon lights not matching the light reflections
    • Fixed issues with pallet forks falling into ground
    • Fixed issues with vehicles strapped on a train
    • Fixed license plates after resetting a vehicle
    • Fixed lost wood when factory storage is full
    • Fixed map hotspot graphics for various vehicles
    • Fixed train hotspot display for clients on Elmcreek
    • Fixed ModHub download progress display not being updated properly
    • Fixed players being able to open wrapped bales of other farms
    • Fixed preplaced buildings being deleted when sold
    • Fixed rare crash and visual issues when cutting trees
    • Fixed rare problem with silage silo not opening correctly when uncovered
    • Fixed situations where the game would not save anymore due to not enough memory
    • Fixed steering axles while trailers attached to the front of the tractor
    • Fixed unloading of cotton bales from bale loader
    • Fixed usage of custom mod pallets in productions
    • Fixed usage of vehicle tool cameras
    • Fixed various issues with using custom translations in mod maps
    • Fixed workshop update when vehicles are changed or sold
    • Improved accessibility of some stations by the semi-helper
    • Improved AI loading and unloading for various storage silos and hay barn
    • Improved collision of trees
    • Increased maximum height for unloading Heizomat HM 8-400 KLC
    • Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy savegames
    • Stone picker helper will now stop when it’s full. It will automatically unload while a trailer is nearby
    • Various improvements of driving or working behavior

    New additions

    • Added color configurations for Nardi header trailers
    • Added contract progress notifications
    • Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
    • Added license plates for traffic cars on Haut-Beyleron & Erlengrat
    • Added minimum and maximum prices over a year in the fluctuations display
    • Added PowerDrive transmission to Case IH Magnum 400
    • Added proper ground alignment for Kuhn GF 8712
    • Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
    • Added Three-Point-Linkage option for Versatile 4 WD
    • Added wheeled US configuration for CLAAS Lexion 8900

    New vehicles and tools

    • Fendt / Massey Ferguson IDEAL ParaLevel
    • Fendt / Massey Ferguson PowerFlow 30FT
    • Hardi NAVIGATOR 4000 DELTA FORCE
    • Kotte PQ 32.000
    • Krampe Big Body 750 S
    • Ploeger AT5104 LNMS

    Known issues

    • Playing with enabled HDR will cause a washed out screen on the Xbox Series S version of the game (disable any HDR settings on the console as a workaround in the meantime)