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  • Release: 29.05.2017
    Größe: 2,2 GB


    Hello Hunters,

    We hope you are well. Today we're excited to introduce Patch 1.7 featuring the first ever shooting range in theHunter: Call of the Wild!

    Get a feeling for all weapons, practice your aim, investigate the ballistics in detail without using up ammunition or challenge your friends to a shoot-off to crown the best shot. The shooting range is located in Rathenfeldt, offering target distances from 50 to to 500 meters. You can find more detailed information about the shooting range here.

    We hope you enjoy the shooting range, and look forward to your feedback and shooting scores!

    This patch also features a couple of bug fixes that you have been requesting, and we aim to deliver more of those shortly. You can find the full list at the end of this post. The announced adjustments and compensation for Tents & Groundblinds are still being worked on and will be released soon. We will make a dedicated announcement about it once we’re ready.

    You can discuss the latest patch in our dedicated forum thread.

    Happy Hunting!
    theHunter: Call of the Wild Team


    Bug Fixes

    • Gameplay
      • Items should now unlock when requirements are already met
      • 7mm now correctly reloads
      • .338 now correctly reloads
      • Deer grunt caller now correctly placed in hands
      • Tents & Groundblinds go to the backpack after dismantling (instead of storage)
      • Fixed issue with outposts being permanently locked (you have to walk in range of 500m for it to update)
      • Fix for outposts not being unlocked on clients when being unlocked on host
      • Reworked fall damage

    • User Interface
      • Fix for tracks highlight setting getting turned off when harvesting an animal
      • Fix for button prompts getting stuck after exiting to main menu
      • Various localization fixes

    • Audio
      • Sound mix adjustment for callers

    • Miscellaneous
      • Lights at lodges no longer flicker
      • Firewood stands now has correct collision
      • Fix for various floating objects